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ADVANCE WARS DUAL STRIKE

Posted by on January 2, 2010 in Games with No Comments


The original Advance Wars was one of the must have gaes for the GBA. Its combination of SD style armies, complex maps, and balanced gameplay made this turn-based strategy game an instant classic. But does Advance Wars Dual Strike for the DS live up to the legacy of its predecessors? For me it’s a big yes!

The graphics may not have changed one bit, but the original wasn’t really about the graphics; it was about the style. It’s all about adorable little soldiers with bazookas ready to rain bloodless, deathless, and cute destruction on the enemy. it’s mostly a 2D game with cool artwork and smidgens of 3D here and there. It may seem old school, but the look and feel take nothing away from the game it actually odds to it.

The Soundtrack is almost exactly the same as the original. It was great then still is now. It charges you up and keeps you primed for the next round of massively adorable carnage.

The game is made to be played over and over and over again. Once done with the campaign mode, you can challenge your friends to an all-out battle royale with up to 8 players with just one DS! In wifi mode, you can share maps and earn credits to open up new features.

The game is almost like the original but with a little icing on top. The dual screen makes strategizing so much easier. It allows you to see your Commanding Officer’s information and you can toggle it to display unit stats, which is a definite plus for a “rock-paper-scissors” strategy game. in some stages there are AI Battles being fought on the top while you can fight below. Son’t be fooled by the cuddly enemy, though AI is icredibly smart and will keep you on your toes all through out the battle.

This game is a must have for all DS Owners the game is complex but the mechanics are simple, easy to use, and, most of all, incredibly smart. This game is aweome for both single players and multiplayer. Advance Wars has done it again, creating one of the most highly addictive gaes out for the DS.

SHADOW OF HEDGEHOG

Posted by on December 14, 2009 in Games with No Comments


Think of Mario slugging five cups of coffee while running like crazy. Yup! Sonic’s mysterious friend is back for this game and he’s carrying around a boatload of issues with him. Shadow of the Hedgehog introduces a tougher, attitude-driven Sonic game. This slightly darker version plays around the complex  theme of the balance between good and evil.

Shadow of Hedgehog is a glossier version of the original title, though the game design could use a little boast. The cinematic cutscenes are cool and effective way of showing the game’s different story lines.

In this new release Shadow has Sonic’s ultra-speedy running skills but also has a few awesome tricks, giving this title an extra kick. Shadow has the ability to ride hot vehicles and even pick up a variety of cool weapons that can cause serious damage to baddies. The controls can get nasty at times making long jumps and other precision moves tougher to pull off.

The darker version of Sonic sounds a bit similar to the old ones. It also has some oddly fused music in iy, which sounds like rock tunes from the 80’s. The best sound bit in Shadow is the cute and cartoonish voice acting of the game characters.

The reaction delay of the controls will definitely test your patience but because the choice you make affects the next stages you play, it’s replay value is definitely high. The storylines will give you deveral possible endings and paths, which will mostly depend on actions you’ll take and the alliance you’ll make throught out the game. These brilliant scheme will make you want to play and replay Shadow of the Hedgehog till you get to the ending you want to see.

Aside from being repetitive at times, this game could also look a bit spiffier. But Shadow of the Hedgehog’s clever way of giving you control over the ending  and making you the boss of your fate might tempt most gamers to take a step into Shadow’s world.

DRAGON BALL Z: BUDOKAI TENKAICHI

Posted by on November 26, 2009 in Games with No Comments


When making a Dragon Ball game, it’s hard to get a lot of things right. There’s the Supersonic flying, the massive energy blast, the crasahing giant mountains and watching them topple to the ground. Can Budokai Tenkaichi nail it all down? Budokai Tenkaichi means “World’s Best Martial Arts Tournament” in english.

The graphics of the game maybe a little bit blocky, but no mistake: Budokai Tenkaichi moves and looks exactly like the anime. Battles are just as fast and furious as any you would see in the show, with the amazing cell-shaded characters pulling off all those special attacks and craxy finishing moves. The Graphics had me in the action so deep that i were screaming, “Kamekamehaaaa!” along with our onscreen Goku.

With the gigantic 3D arenas, this fighting game gives you all the freedom to take your battles to the next level. You can Dragon Rush forward and get up close and personal, or you can fly up and let loose with the string of “Ki Blast”. But with all the nifty moves at your command, this game is hard or should i say merciless?^^ Gamers looking for a dandy time will end up butting their heads against some frustratingly powerful foes which would be fine if we were all “Super Saiyans” but come on! We’re just humans here!^^

With sound effects and voice acting lifted straight from the show, it’s not hard to get hyped up for the battle. Too bad the tasteless, repetitive music isn’t up to snuff.

The game replay all the greatest DBZ battles, from the arival of Raditz all the way to Goku’s final journey in the Kid Buu episodes. Plus, you can unlock over 60 characters from the entire saga! And that’s just in “Z Battle mode.” Character evolution, ranked tournament, and a 100-fight long challenge make for one jam-packed game!

The fighting system may look simple, but don’t be fooled: your training will be so punishing. Don’t be surprised if you end up throwing your contoller in your Tv screen^^. But if you have the patience to work through it, you’ll find the most complete and exciting Dragon Ball Z experience there is!

FINAL FANTASY IV

Posted by on November 3, 2009 in Games with No Comments


FINAL FANTASY IV

final-fantasy-iv

Final Fantasy IV is a console role-playing game developed and published by Square (now Square Enix) in 1991 as a part of the Final Fantasy series.

the game was re-titled “Final Fantasy II” during its initial release outside of Japan due to it being the second of the series released there, but later localizations used the original title.

The player takes the role of Cecil, a Dark Knight from the Kingdom of Baron, on his journey to save the world from the evil Golbez. Struggling to prevent Golbez from acquiring powerful Crystals, Cecil learns of his heritage and travels through three realms to battle Golbez’s minions. His lover, best friend, and other warriors join him for the adventure.

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Final Fantasy IV introduced innovations that became staples of the Final Fantasy series and role-playing games in general. Its “Active Time Battle” system was used in six subsequent Final Fantasy games.

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In Final Fantasy IV, the player controls a large cast of characters and completes quests to advance the story. Characters move and interact with people and enemies on a field map, which may represent a variety of settings, such as towers, caves, and forests. Travel between areas occurs on a world map. The player can use towns to replenish strength, buy equipment, and discover clues about their next destination. Conversely, the player fights monsters at random intervals on the world map and in dungeons. In battle, the player has the option to fight, use magic or an item, retreat, change character positions, parry, or pause. Certain characters have special options

FINAL FANTASY III

Posted by on November 3, 2009 in Games with No Comments


FINAL FANTASY III

FF3

Final Fantasy III is a console role-playing game developed and published by Square in 1990 for the Nintendo Family Computer as the third installment in the Final Fantasy series. It is the first numbered Final Fantasy game to feature the job-change system.

The story revolves around four orphaned youths drawn to a crystal of light. The crystal grants them some of its power, and instructs them to go forth and restore balance to the world. Not knowing what to make of the crystal’s pronouncements, but nonetheless recognizing the importance of its words, the four inform their adoptive families of their mission and set out to explore and bring back balance to the world.

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There had been earlier plans to remake the game for Bandai’s WonderSwan Color handheld, as had been done with the first, second, and fourth installments of the series, but the game faced several delays and was eventually canceled after the premature cancellation of the platform. The Nintendo DS version of the game was positively received internationally, selling over one million copies in Japan. The Famicom version of the game was released on the Wii Virtual Console service in Japan on July 21, 2009.

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The gameplay of Final Fantasy III combines elements of the first two Final Fantasy games with new features. The turn-based combat system remains in place from the first two games, but hit points are now shown above the target following attacks or healing actions, rather than captioned as in the previous two games. Auto-targeting for physical attacks after a friendly or enemy unit is killed is also featured for the first time. Unlike subsequent games in the series, however, magical attacks are not auto-targeted in the same fashion.

http://upload.wikimedia.org/wikipedia/en/8/86/Ff3cover.jpg

FINAL FANTASY II

Posted by on November 3, 2009 in Games with No Comments


FINAL FANTASY II

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Final Fantasy II is a console role-playing game developed and published by Square (now Square Enix) in 1988 for the Family Computer (or Famicom, known as the Nintendo Entertainment System outside Japan) as a part of the Final Fantasy series.

The game’s story centers on three youths whose parents were killed during an army invasion. The invasion leader, an emperor, pursues world control using monsters and demons. The youths join a resistance to end the emperor’s war.

http://upload.wikimedia.org/wikipedia/en/f/f9/Final_Fantasy_II_party.jpg

Final Fantasy II introduced many elements that would later become staples of the Final Fantasy franchise, including chocobos and the recurring character Cid.

Final Fantasy II begins with Firion, Maria, Guy and Leon being attacked by Palamecian soldiers and left for dead. Firion, Maria, and Guy are rescued by Princess Hilda of Fynn, who has established a rebel base in the nearby town of Altair after the Emperor captured her city. Hilda denies a request by Firion for the trio to join the rebel army on the grounds that they are too young and inexperienced. Shortly thereafter, the three set off for the besieged Fynn in search of Leon, where the four find an ailing Prince Scott of Kashuan, Princess Hilda’s fiancé. As Scott is dying, he informs them that Borghen, who was once a knight in the service of Fynn, betrayed the rebellion and became a General in the Imperial army. The party returns to Altair to inform Hilda of the occurred, and after an emotional reminiscence about Scott, she allows the group to join the rebel movement and charges them, along with White Mage Minwu, with journeying north to find Mythril, a metal which could create powerful weapons.

The party makes its way north to the mountain village of Salamand, which is under siege by the Empire, and its residents forced to mine Mythril for the Imperial army. There they meet Josef, who informs them that the men of the village are mining the Mythril in the cave at Semmit Falls. Josef, however, can do nothing, as his daughter, Nelly, is being held captive. The party enters the mine, saves the captives, including Nelly and the thief Paul, and returns to Altair with the mythril. Then the party goes to the small city of Bafsk to prevent the construction of a large airship known as the Dreadnought. However, as soon as they arrive the Dreadnought is completed and takes off. The group then goes after the powerful Sunfire which could blow up the Dreadnought – but Kas’ion Keep, where the Sunfire is kept, can only opened by a bell. After retrieving it, the party confronts Borghen and kills him – but after dying he releases a boulder at the party, which crushes Josef while he allows the rest of the party to escape. Once the party enter the Keep, they are joined by the Kas’ion prince Gordon. After successfully retrieving the Sunfire, they watch helplessly as an airship—with Hilda on board—is captured by the Dreadnought. When the Dreadnought is put down to stock up on supplies, the party sneaks into it, saves Hilda, and throws the Sunfire into the engine. Before escaping from the Dreadnought’s explosion, the party encounters a Dark Knight – whom Maria recognizes as Leon.

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The King of Fynn, now close to death, summons Gordon, Minwu and Firion’s group to his deathbed and before dying, tasks them with his final orders: Gordon is given command of the rebel army, Minwu is charged with finding the Ultima Tome, and Firion’s group is given the task of seeking out the seemingly extinct dragoons of Deist. While seeking transport to Poft, the party finds Leila, who happens to have a ship that she is willing to use to help the party travel to Deist. Once on the open sea, however, Leila reveals that she is a pirate, and her true intentions are to plunder the unsuspecting party. The party defeats the crew, and Leila agrees to join the party and allow them to travel to Deist.

In Deist, the party finds only a mother with her son, learning that all but one of the Dragoons and all but one of the Wyverns are dead, partly as a result of Imperial poison. The party later places an egg of the last wyvern in a pool in the depths of Deist Cavern. Upon returning to Altair, the party kills a monster impersonating Hilda, and goes to an Arena where the real Princess is being held captive. After being imprisoned there by the Emperor’s troops, the party is released by Paul, and then saves the real Hilda. After returning to Altair, the party aids an attack to reclaim Fynn by infiltrating the city’s castle and killing the commander of the Imperial forces. Then they travel west searching for Minwu. On the way to Mysidia Tower, where the Ultima Tome is kept, the party is swallowed by a Leviathan en route to the tower, separating Leila from the rest of the party and stranding them in the great beast’s innards. The party then makes their way out of the beast’s monstrous insides, meeting and joining forces with Ricard, the last surviving dragoon. On the top of Mysidia Tower, Minwu explains that he was awaiting their arrival, then turns around to cast a powerful spell to shatter the seal on the room containing the Ultima Tome, but at the cost of his own life.

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the party returns to Fynn and sees that many towns have been destroyed by a Cyclone summoned by the Emperor. The party calls upon the newly born last Wyvern to take them to a castle inside the Cyclone, where they confront and kill the Emperor. Back at Fynn, everyone celebrates the Empire’s defeat, but a mortally wounded Fynn soldier arrives and reveals that the Dark Knight — actually Leon, Maria’s long-lost brother — has taken the throne and plans to destroy the Rebels with the Imperial army. The party realizes that they will have to infiltrate the castle of Palamecia from the air after talking with Paul, and receiving permission from a dying Cid to use his airship.

The party enters the castle and confronts Leon, who willingly aided the Empire and now lusts for the power of the fallen Emperor. However, no sooner has he stepped away from his new throne to confront the party, the Emperor reappears in the throne room in a new demonic form, revealing he returned from Hell with the intention of destroying the entire world and its inhabitants. Ricard dies fighting the Emperor to let the party and Leon escape with the Wyvern. Palamecia Castle then crumbles and the palace of Hell, Pandaemonium, takes its place. Leon agrees to help his friends and sister to seal the Emperor away for good.

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The party travels to the Jade Passage—an underground cavern that is a portal to the underwold, and from which all the monsters have sprang, including the Dark Emperor where it finds a portal to Pandaemonium. After fighting its way through the fortress, the party reaches the Dark Emperor at the top, and defeats him for a second time. Firion returns to the Castle of Fynn, where Hilda, Gordon, Nelly, Leila, and Paul all wait to congratulate the party on the victory. In the aftermath of the battle, life begins anew for all these characters; however, Leon is skeptical of his own future, since so much has gone on between the party members and him. Despite Maria’s protests, Firion lets Leon go, but reminds him that there is always a place for him there in Fynn, where he belongs.

FINAL FANTASY

Posted by on October 30, 2009 in Games with No Comments


FINAL FANTASY

http://legendsrevealed.com/entertainment/wp-content/uploads/2009/05/final_fantasy_1_nes_usa.jpg

Final Fantasy is a console role-playing game created by Hironobu Sakaguchi, developed and published in Japan by Square (now Square Enix) in 1987, and published in North America by Nintendo of America in 1990. It is the first game in Square’s Final Fantasy series. Originally released for the Nintendo Entertainment System, Final Fantasy was remade for several video game consoles and is frequently packaged with Final Fantasy II in video game collections. The story follows four youths called the Light Warriors, who each carry one of their world’s four elemental orbs which have been darkened by the four Elemental Fiends. Together, they quest to defeat these evil forces, restore light to the orbs, and save their world.

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Final Fantasy takes place in a fantasy world with three large continents. The elemental powers on this world are determined by the state of four orbs, each governing one of the four classical elements: earth, fire, water, and wind. The world of Final Fantasy is inhabited by numerous races, including Humans, Elves, Dwarves, Mermaids, Dragons, and Robots. Each non-Human race has one “town” in the game, although individuals are sometimes found in Human towns or other areas as well. Four hundred years prior to the start of the game, the Lefeinish people, who used the Power of Wind to craft airships and a giant space station (called the Floating Castle in the game), watched their country decline as the Wind Orb went dark. Two hundred years later, violent storms sank a massive shrine that served as the center of an ocean-based civilization, and the Water Orb went dark. The Earth Orb and the Fire Orb followed, plaguing the earth with raging wildfires, and devastating the agricultural town of Melmond as the plains and vegetation decayed. Some time later, the sage Lukahn tells of a prophecy that four Light Warriors will come to save the world in a time of darkness.

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The game begins with the appearance of the four youthful Light Warriors, the heroes of the story, who each carry one of the darkened Orbs. Initially, the Light Warriors have access to the Kingdom of Coneria and the ruined Temple of Fiends. After the Warriors rescue Princess Sara from the evil knight Garland, the King of Coneria builds a bridge that enables the Light Warriors’ passage east to the town of Pravoka. There the Light Warriors liberate the town from Bikke and his band of pirates, and acquire the pirates’ ship for their own use. The Warriors now embark on a chain of delivery quests on the shores of the Aldi Sea. First they retrieve a stolen crown from the Marsh Cave for a king in a ruined castle, who turns out to be the dark elf Astos. Defeating him gains them the Crystal, which they return to the witch Matoya in exchange for a herb needed to awaken the Elf Prince cursed by Astos. The Elf Prince gives the Light Warriors a key capable of unlocking any door. The key unlocks a storage room in Coneria Castle which holds TNT. Nerrick, one of the Dwarves of the Cave of Dwarf/Dwarf Village, destroys a small isthmus using the TNT, connecting the Aldi Sea to the outside world.

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After visiting the near-ruined town of Melmond, the Light Warriors go to the Earth Cave to defeat a vampire and retrieve the Ruby, which gains passage to Sage Sarda’s cave. With Sarda’s Rod, the Warriors venture deeper into the Earth Cave and destroy the Earth Fiend, Lich. The Light Warriors then obtain a canoe and enter Gurgu Volcano and defeat the Fire Fiend, Kary. The Floater from the nearby Ice Cave allows them to raise an airship to reach the northern continents. After they prove their courage by retrieving the Rat’s Tail from the Castle of Ordeal, the King of the Dragons, Bahamut, promotes each Light Warrior. Using an air-producing fairy artifact known as Oxyale, the Warriors defeat the Water Fiend, Kraken, in the Sunken Shrine. They also recover a Slab, which allows a linguist named Dr. Unne to teach the Lefeinish language. The Lefeinish give the Light Warriors access to the Floating Castle that Tiamat, the Wind Fiend, has taken over. With the four Fiends defeated and the Orbs restored, a portal to 2000 years in the past opens in the Temple of Fiends. There the Warriors discover that the four Fiends sent Garland (now the archdemon Chaos) back in time and he sent the Fiends to the future to do so, creating a time loop by which he could live forever. The Light Warriors defeat Chaos, thus ending the paradox, and return home. By ending the paradox, however, the Light Warriors have changed the future to one where their heroic deeds from their own time remain unknown outside of legend.

SUIKODEN V

Posted by on October 18, 2009 in Games with No Comments


SUIKODEN V

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Suikoden games having coming out left and right, but a lot of fans of the series have been miffed that their cool factor’s been dropping lately.

Apart from some cut scenes, you could mistake this for a PS1 title. The Camera is fixed at a third-person angle that looks down on the characters. This would fine, except there’s no way to rotate it, creating a lot of “blind spots”. Some rune effects and co-op attacks look great, but you know they could’ve done a lot better.

The story line has more twists and turns than a rollercoaster! The battle system is the same as in the first two games in the series,  but with the new twist: formations. The key to winning fight is to find the right set of people to fight together , using form skills well, and changing formations depending on the situation. the real time duel and war battles add some spice to the mix. Each of the 108 stars of destiny has also been fleshed out as well, making each one interesting.

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The character voices in this game are tops! The music, a tribute to Suikoden 1’s theme, is kay at first but hearing the same loop being repeated over and over again could get pretty tiresome.

Recruiting all 108 characters could be pretty tough the first play through, so the game has a new game+ function that allows you to keep items, money and skills from your final save. Playing the game again can be pretty boring, though, since there’s no way to skip cutscenes.

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One of the deepest and immersive RPGs we’ve seen in a long time.  If it weren’t for the humdrum graphics and the slow loading timeduring battles, this game would have gotten a perfect dcore. Even with its drawbacks, though, this game should be played be anyone and evryone who loves a good RPG.

Warcraft : Defense of the Ancient (DotA)

Posted by on October 10, 2009 in Games with No Comments


In the game, you can choose either a part of the Sentinels or Scourge.

SENTINELS

Sentinels are the good guys and are separated into clans: the Tavern, Morning Tavern and Sunrise Tavern.

Here are some great heroes you can choose from,

RHASTA

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Rhasta is the shadow shaman from the Tavern Clan. He is a hero with a powerful range magic abilities. His skills include Forked Lightning, Mass Serpant Ward, and Voodoo.

ZEUS

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We’ve seen this guy before in the original Warcraft III. With his brute force, Zeus makes a great frontliner for your team. from the clan of the Morning Tavern, his abilities include ThunderGod’s Wrath, Static Field, and Arc Lightning.

AZWRAITH

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Azwraith has great powers og illusion and decpetion. Azwraith can trick enemies by summoning copies of himself or even disappearing. His powers include Dopplewalk, Phantom Edge, and Spirit Lance.

SCOURGE

The Scourge heroes are those on the Dark side of the team. Their clans are cold the Evening Tavern, Midnight Taverm and the Twighlight Tavern.

Here are some of the characters you can choose from the Scourge heroes.

VIPER

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Viper is an agile hero from the clan of the Evening Tavern. He is genius in wearing enemies down in his talent in archery. He uses skills like Frenzy, Poison Attack, and Vipe Strike.

BANEHOLLOW

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This creepy-looking character is a powerful wolf hero of the Midnight Tavern. He is a great in tearing enemies to bits. This tough guy uses spells like Summon Wolves, Shapeshifter, and Feral Heart.

PUDGE

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Pudge the buthcher is back and he’s as ugly ans fat as ever. This guy is strong in melee powers which can deal damage as high as 128. From the Twighlight Tavern, Pudge can learn skills like Meat Hook, Flesh Heap, and Dismember.

Game Review # 2

Posted by on September 28, 2009 in Games with No Comments


LORD OF THE RINGS ONLINE

LotRO (or more properly, The Lord of Rings Online: Shadows of Angmar) may not change the way MMORPG’s are played, but that’s not necessarily a bad thing. It’s a combination of the World of WarCraft’s Combat, Cities of Heroes deed system, Final Fantasy XI’s group manouvers, and a whole lot more! What sets Lord og the Rings Online apart from the pack is the music system. This allow your characters to play an instrument through the use of the keyboard’s numeric key pad like a piano. You can even make your own songs and jam with other players. On the minus side, character creation is a bit limited, and i wish it would have a PvP that did’nt limit you to just sending high-level monsters against players.

You can choose one from four available races in the game. This races includes:

Race of Man

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Because humas get bonuses lie better melee damage an Morale regen during combat, its good to choose a class that plays to these strengths. While this race allows you to choose from any of the classes available, Humans can make Good Champions and Captains

Race of Elves

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Though they have the lowest Morale among all the races, Elves can make good Hunters with ther hgh agility. Plus , a radical accomplishment somewhere down the leveling line increases Elves’ damage using bows.

Race of  Dwarfs

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Dwarfs are built for combat so choose a class like Guardian or Champion to take advantage of this. Avoid the Hunter class because you wuill be shooting a lot of arrows while putting up with decreased Agility. There are no female character available for Dwarfs.

Race of Hobbit

http://mmohut.com/wp-content/gallery/the-lord-of-the-rings-online-overview/lotro-race-choices.jpg

We’d say Frodo… but Frodo wasnt really a burglar. Hs uncle Blbo though is the aster burglar, which is an exellent class choice frp hobbits. With low Might but with high Vitality, though, practically any of the non -combat classes are Hobbit-worthy.

About The Author

Hi This is Bluedreamer and thank you for visiting "My Daily Newstand". This blog will share everything that i found interesting. I will be sharing my personal interests, reviews, tips, thoughts and ideas. Enjoy reading and don't forget to leave your comment! Happy blogging!

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